Difference between revisions of "The Seven Cities of Gold"
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(Created page with "Category:C64 Game [https://www.mobygames.com/game/3451/the-seven-cities-of-gold/ mobygames link] == Source 1 == <!--T:2--> {| class="wikitable" |- ! Property !! Data |- |...") |
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| Line 27: | Line 27: | ||
| Platform || C64 | | Platform || C64 | ||
|- | |- | ||
| − | | NTSC or PAL || NTSC | + | | NTSC or PAL || NTSC (runs also on PAL) |
|- | |- | ||
| Protection || [[XEMAG 2.0]] | | Protection || [[XEMAG 2.0]] | ||
| Line 53: | Line 53: | ||
[[File:TheSevenCitiesOfGold_1st_copy_ElectronicArts_sncboom2k_s1.g64]] | [[File:TheSevenCitiesOfGold_1st_copy_ElectronicArts_sncboom2k_s1.g64]] | ||
| + | |||
| + | == Source 2 == <!--T:2--> | ||
| + | {| class="wikitable" | ||
| + | |- | ||
| + | ! Property !! Data | ||
| + | |- | ||
| + | | Title || The Seven Cities of Gold | ||
| + | |- | ||
| + | | Publisher and/or Developer || Electronic Arts Inc., Ozark Softscape | ||
| + | |- | ||
| + | | Year || 1984 | ||
| + | |- | ||
| + | | Disk(s) || 1 | ||
| + | |- | ||
| + | | Number of Index Holes || ? | ||
| + | |- | ||
| + | | Media Type || 5.25 DSDD | ||
| + | |- | ||
| + | | Retail, Budget or Compilation (with name) || Retail | ||
| + | |- | ||
| + | | Country of Release || US | ||
| + | |- | ||
| + | | Language(s) || English | ||
| + | |- | ||
| + | | Platform || C64 | ||
| + | |- | ||
| + | | NTSC or PAL || NTSC (runs also on PAL) | ||
| + | |- | ||
| + | | Protection || [[XEMAG 2.0]] | ||
| + | |- | ||
| + | | Working? || Yes | ||
| + | |- | ||
| + | | Archived || 9 Jun 2013 sncboom2k | ||
| + | |- | ||
| + | | Verified by || enigma | ||
| + | |} | ||
| + | <gallery> | ||
| + | File:TheSevenCitiesOfGold_2nd_copy_ElectronicArts_sncboom2k_a_dos_r1.png|Side 0 | ||
| + | File:TheSevenCitiesOfGold_2nd_copy_ElectronicArts_sncboom2k_b_dos_r1.png|Side 1 | ||
| + | </gallery> | ||
| + | ==== Streams ==== | ||
| + | [[File:Streams_TheSevenCitiesOfGold_2nd_copy_ElectronicArts_sncboom2k.zip]] | ||
| + | ==== G64 ==== | ||
| + | [[File:TheSevenCitiesOfGold_2nd_copy_ElectronicArts_sncboom2k_s0.g64]] | ||
| + | |||
| + | [[File:TheSevenCitiesOfGold_2nd_copy_ElectronicArts_sncboom2k_s1.g64]] | ||
Latest revision as of 01:02, 15 May 2025
Contents
Source 1
| Property | Data |
|---|---|
| Title | The Seven Cities of Gold |
| Publisher and/or Developer | Electronic Arts Inc., Ozark Softscape |
| Year | 1984 |
| Disk(s) | 1 |
| Number of Index Holes | ? |
| Media Type | 5.25 DSDD |
| Retail, Budget or Compilation (with name) | Retail |
| Country of Release | US |
| Language(s) | English |
| Platform | C64 |
| NTSC or PAL | NTSC (runs also on PAL) |
| Protection | XEMAG 2.0 |
| Working? | Yes |
| Archived | 12 Mar 2013 sncboom2k |
| Verified by | enigma |
Streams
File:Streams TheSevenCitiesOfGold 1st copy ElectronicArts sncboom2k.zip
G64
File:TheSevenCitiesOfGold 1st copy ElectronicArts sncboom2k s0.g64
File:TheSevenCitiesOfGold 1st copy ElectronicArts sncboom2k s1.g64
Source 2
| Property | Data |
|---|---|
| Title | The Seven Cities of Gold |
| Publisher and/or Developer | Electronic Arts Inc., Ozark Softscape |
| Year | 1984 |
| Disk(s) | 1 |
| Number of Index Holes | ? |
| Media Type | 5.25 DSDD |
| Retail, Budget or Compilation (with name) | Retail |
| Country of Release | US |
| Language(s) | English |
| Platform | C64 |
| NTSC or PAL | NTSC (runs also on PAL) |
| Protection | XEMAG 2.0 |
| Working? | Yes |
| Archived | 9 Jun 2013 sncboom2k |
| Verified by | enigma |
Streams
File:Streams TheSevenCitiesOfGold 2nd copy ElectronicArts sncboom2k.zip
G64
File:TheSevenCitiesOfGold 2nd copy ElectronicArts sncboom2k s0.g64
File:TheSevenCitiesOfGold 2nd copy ElectronicArts sncboom2k s1.g64